We've released a new version of the VARIA Randomizer, Solver, Tracker, Plandomizer and Customizer (http://varia.run/) New stuff: Hello @randomizer,

randomizer: reworked Super Fun Times (TM) settings.

customizer: new custom sprites, Link (by RonnSama) and Sprite (by TarThoron). Tell it what you know (and how hard you find particular tricks), and it'll tell you if you can finish your seed, and how hard it will be, without spoiling the seed. tracker: unified areas/items tracker (only the locations in the connected areas are computed).

to master Features: https://github.com/Artheau/SpriteSomething/releases, Djlo: awesome VARIA Randomizer logo and animated location icons.

If nothing happens, download Xcode and try again.

Learn more.

they're used to log you in. We've released a new version of the VARIA Randomizer dubbed "Randomize the Randomizer": Hi @randomizer!

Chozo split, G4 randomization and color randomization are now available in the rando. As VARIA Randomizer has a lot of options, the easiest way to use it is with a Randomizer preset (--randoPreset), you also need a skill preset to tell the Randomizer which tricks he can use to acces the locations (--param) and a vanilla ROM (-r), you can optionally give a seed number (--seed), if not a random one is chosen: You can start with an existing Randomizer preset and create a temporary one to update the parameters you want to change in the json, you can also set the parameters by hand but there's many many parameters (see web/controllers/solver_web.py for the call to randomizer.py using parameters). Learn more.

Learn more, We use analytics cookies to understand how you use our websites so we can make them better, e.g. GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.

That means there are now 4 portals leading to Norfair and...you have to find Kraid!

So if you have any plandos lying around, upload them there NOW!

New stuff: Hello @randomizer,

rando: Now max difficulty can be upped automatically if only boss fights prevent seed generation.

We've released a new version of the VARIA Randomizer, Solver and Trackers (http://randommetroidsolver.pythonanywhere.com/) dubbed "Teenage Mutant Mama Turtle". Thanks to folks in the VARIA Randomizer discord (http://discord.varia.run/) and #data-dev channel in SMZ3 discord for some of the starting locations ideas! For example, Crateria will always have two transitions to Green Brinstar, one to Red Brinstar, one to Wrecked Ship and one to Tourian. Presets: Updated all built-in presets for better balance between them.

Running from source requires Python3.6, as well as the packages pillow and numpy.

escape: Animals Challenges in randomized escape.

area: Kraid warehouse is now an independant area.

rando: new option to match the requested quantities of minors instead of using probabilities.

they're used to log you in. Note: to remove the bloat of the randomizer page, color randomization is now only available on the customizer page, don't worry it has not gone away! rando: new option for Morph placement: late, prevents Morph to be found in early game (Crateria/Blue Brinstar).

rando: In 'boss rush' you can also speed up Tourian (on by default), to skip Metroids, Zebetites, and all cutscenes (including Mother Brain 3 fight). preset: new technique: Screw Attack exit without Screw. Try it out with the 'minimizer' settings preset! Now, the probability you would have to fight it is ~30% in slowest/slow, ~5% in medium, and ~0% in fast/fastest.

New stuff: Hello @randomizer, For more information, see our Privacy Statement.

Choose a start location, or randomize it! Learn more, We use analytics cookies to understand how you use our websites so we can make them better, e.g. Presets: Added new, harder settings for X-Ray room. solver: the pickup strategies any/minimal were collecting too many minors, preset: New technique, Snail Clip, to reach minors in Aqueduct without Speed Booster, rando: When the Randomizer fails to generate a seed it displays an explicit message with the cause and how to fix it, rando: Most parameters of the Randomizer can now be individually randomized, rando: Like in Dessy's randomizer you can now randomly hide half of the items, rando: The number of available Etank/Reserve is computed with a gaussian instead of a fixed number, solver: When the Solver can't finish a seed with a given preset it displays which technique(s) to learn to be able to progress in the seed, solver: Display the remaining/inaccessible major locations in the spoiler, web rando: simple/medium/advanced mode for the randomizer, web preset: new page to manage the presets, the techniques are now grouped in tabs, gamepad mapping in the preset. Mostly relevant for area mode, to find morph in peculiar places. they're used to gather information about the pages you visit and how many clicks you need to accomplish a task. 2) When "start at Ceres" was selected instead of "start at landing site", the stats counters in the credits were wrong and glitched out. It is now fixed, thanks @andrew (original credits/stats patch author), Smiley and PJBoy from metconst for their help, this was a tricky one to fix. You can consult statistics on the influcence of the progression speed parameter for the Randomizer on the progression speed statistics page. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. New stuff: Hello @randomizer,

download the GitHub extension for Visual Studio. randomizer: credits now show the 'intended' progression items.

Web hosting was sponsored in 2019 by the Super Metroid Item Randomizer League. suit/mail type).

If you liked both Super Metroid on the SNES and Metroid: Zero Mission on the GBA, then this mash-up of the two should be right up your alley. rando: max ammo display and msu1 patchs are now compatibles and added by default.

Huge thanks to the people who developped Super Metroid, the previous Super Metroid Randomizers, Super Metroid patches, Metroid Construction, Super Metroid Discords. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. If you think slowest progression is not trolly enough, use your imagination in the new plandomizer! Its features: Hello,

You can display the spoiler log with -g. see web/controllers/solver_web.py for the call to solver.py using parameters.

To list all the Randomizer parameters and their description: There's less options for the Solver, it needs a seed (-r), a skill preset (--preset) and optionally a difficulty limit (--difficultyTarget) and a pickup stragegy (--pickupStrategy).

We've released a new version of the VARIA Randomizer, Solver and Trackers (http://varia.run/). Click on the attached screenshot to check out the start locations list (note: Red Brinstar Elevator and Golden Four are only available in Area rando). We've released an intermediate version of the VARIA Randomizer (http://randommetroidsolver.pythonanywhere.com/) dubbed "Way of the Snail". There's a website to use the VARIA Randomizer, Solver, Tracker, Plandomizer: http://varia.run/, The current work in progress version is available on the beta website http://beta.varia.run/, You can join the VARIA discord too: http://discord.varia.run/. You can choose the branch to checkout with -b, and give a Github token with -t to be able to do git pull in the Docker image: There's other scripts to start/stop the containers: start.sh / stop.sh, delete the containers/images: rm.sh and update the git repository in an image: update.sh -b branch . Now you can just click on the inventory instead of collecting locations (very handy for quick logic tests). Learn more, This commit was created on GitHub.com and signed with a, SpriteSomething-1.44.256799692-linux-bionic.tar.gz, SpriteSomething-1.44.256799692-osx.tar.gz, SpriteSomething-1.44.256799692-windows.zip, SpriteSomething-1.43.141277307-linux-bionic.tar.gz, SpriteSomething-1.43.141277307-osx.tar.gz, SpriteSomething-1.43.141277307-windows.zip, SpriteSomething-1.42.62012324-linux-bionic.tar.gz, SpriteSomething-1.42.62012324-windows.zip, SpriteSomething-1.0.659-linux-bionic.tar.gz, SpriteSomething-0.8.395-linux-bionic.tar.gz, SpriteSomething-0.8.273-linux-bionic.tar.gz. We use essential cookies to perform essential website functions, e.g. ROM Hacking - ALTTP + Super Metroid Randomizer Pages: 1 : wiiqwertyuiop Exit Mouse. New stuff: Hello @randomizer,

Also by TarThoron, an awesome Dark Samus recolor, as well as a bunch of meme "Samus is rotated" sprites!

If you want to contact the developers about any issues or suggestions you may also do so at the GitHub Issues page. Page 1 2 3 4 5 6 7 8 9: Title Author Type Game

Also, the item tracker can now work without a seed. To add a sprite use --sprite, the available sprites are in itemrandomizerweb/patches/sprites/: To add one or more patches use --patch, the available patches listed in the same order as on the Customizer page: Note: if you want both colors randomization and custom sprite you can't use the palettizer, you have to add the colors randomization parameters to the randomizer on top of --patchOnly. ;), fixed logic bugs affecting both rando and solver, fixed Normal/Hard Total ROM patch set mapping for solver, Skip intro/start at Ceres option, as suggested by @Di10 and @BlackEliteJohn, Added optional patch to speed up doors and elevators transitions, Added a Super Fun Times feature for those who like the feeling of Dessy rando masochist seeds, Ability to have a random progression speed instead of choosing one, generate a randomized ROM which can be finished using the techniques of the given preset, can limit the max difficulty for reaching a location, can choose the probability of each minors and the percentage of minors available, can choose the quantity of Energy/Reserve Tanks, can do a full randomization of the majors, can influence how fast the randomizer places the progression items, can spread the progression items in all areas with maximum distance between them, allow the aim buttons to be assign to any button, allow Samus to start spinning in mid air after jumping or falling, display the number of techniques used to solve the rom, in the spoiler display the techniques used for each location, for each techniques display the rooms where it's used with links to the wiki, works with randomized roms from Dessyreqt randomizer and (Total, Foosda, Leodox) randomizer, pretty much all tricks and difficult rooms/areas have their setting, with video explanation when we found one, so you can actually learn the tricks if you want, save/load your presets on the website without having to create an account, hell runs are taken into account in navigation. New stuff: Hello @randomizer, customizer: add palette randomization or other patches to an existing ROM. randomizer: new majors/minors split: Chozo: Put all the required items to finish the seed in the Chozo statues locations. This preview version of SpriteSomething includes some of the basic features: import/export, preview, etc. New stuff : Hello @randomizer, New stuff: Hello @randomizer, In area rando, the Key Hunter Room bottom door (vanilla door to Red Brinstar Elevator) and the vanilla door to G4 are now blue, since Crateria is no longer necessarily the start area. Enabled by default only in speedrunner and master presets. New stuff: Hello @randomizer, Learn more.

Statistics.